A developer’s take on Xbox Live Certification

Sounds like one of the developers at Llamasoft is venting a bit about the XBox Live certification process, which we've heard from other developers is a pain.  Here's a view into that pain:

Why this process isn't just handled in the one interactive phase I have no idea; all I can see is that it adds two more weeks of *****ed up stress to a process that has been more than drawn out and absolutely excruciating, and I really don't know what I'd do if they kicked us back; I think I'd be heading for nervous breakdown territory right there.

Full blog post is here.

This process really needs to be streamlined, to get more content, and especially more independent content, onto XBLA.  Seems like there are a few developers who've figured out the process, and they're the ones getting most of the games posted.